Survey results of the pilots VR in the classroom has not seen fast adoption and we find answers for it in the classroom The first and foremost factor is comfort and usability factor of the hardware which does not feel heavy or too difficult to maneuver in a classroom. Time is an essential factor for students and like any other tool they need to use it effectively beside many other tools in supplementing their lessons. Technology aided learning features like Voice or fun facts was up voted by students as most important features.And does it make sense to get all kinds of lessons in VR / The student were unanimous about the fact that they should supplement VR where it makes sense like Anatomy or Biology where sometimes 2D video or lectures do not make sense but VR visuals create the perspective and reduce complexity.
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